Small interview
I´m glad to present my first and small interview. Thank you Konstantinos.
RenderOut January 2009
You can donwload the last RenderOut from January. This magazine has many news, articles and tutorials. In fact, you can see my first making of about Morgan Freeman. It´s spanish version, in a couple of days you can dowload english version. Patience! Thanks Marco for your fantastic work.
Wip :: Owen Project.
After I finished Haitian gangsta I wanted to do another realtime character but this model will be different. In this case I´m looking for a character more realistic but at the same time stylized like in games Metal Gear Solid 4 or Resindent Evil 5. In fact, I´m really inspired by Chris Redfield in Resident Evil 5 although I´ve choosen a scifi enviroment for my character. I also want to finish a realtime character with more polygons and big textures as at current next-gen videogames.
thanks everybody!
I´m happy with Morgan Freeman project because it has liked to people. Some comunities gave me an adward for this image. Thank you so much.
Morgan Freeman. The last move
At last, I finished my Morgan Freeman project. I’m very happy with the result. I’ve been trying to make a film noir tribute with this fantastic actor.
I see I’m better modeler and texture artist now. I started this project long time ago, probably two years ago but I couldn’t finish it because I have a lot of work and I needed to improve my skills.
The process is classic. 3dsmax for the poly modeling, after Mudbox but after I changed to Zbrush for the high model. I made the textures with BodyPaint and PhotoShop and postproduction in photoshop.
The hair is Hair&Fur, the system hair by default in Max.
You can see zbrush captures and other test at the gallery.
Page design update!
I’ve created a new design for my webpage. I’m glad with the result. It’s cleaner and more professional. I’ve also added more professional works. I will add some in the future, probably my old short film when I was student, because I’m fond of it.
Enjoy it, again!
Lords of Shadow
The first teaser about the videogame Lords of Shadow, it’s developed by Mercury Steam, in which I´ve worked as Character Modeler. You should pay attention because this game is very promising.




